Runebound The Seven Scions
With a thunderous roar, the beast fell, its breath steaming in the winter air. The hero straightened and adjusted his cloak.
"Will I ever see you again?" I asked.
"No," he said, shaking his head as if in sadness.
"But what if the evil returns?"
"Six brothers I have," said the hero as he turned to go. "And we will destroy this evil."
A storm is coming; a storm unlike any the world has ever seen. It consumes all that it touches, and soon everything will be shrouded in its darkness. Your only hope is to awaken the Seven Scions of legend and, with their help, destroy the Stormlords. This variant game introduces new rules and two new types of card: Storm cards, which act as a clock (hastening the story and the game to a close), Events, and special Challenges all in one, and Scion cards, a new type of Ally that any Hero can call on in a moment of need.
The Seven Scions adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards.