Nine Navies War
Nine Navies War begins at the start of 1915, after a victorious Germany has overrun France the year before. (Perhaps the BEF didn't land on time or at all, or they got bottled up in Mons, or the Germans kept to their full-blown, keep the right super -strong and pull back on the left Schlieffen Plan scheme, thereby bagging two French armies in the Rhineland, etc.) Italy, seeing the German victory train leaving the station, joins the Central Powers, as do Spain and Greece. All of which makes for a dreadnought showdown in the Mediterranean, Atlantic Ocean and North Seas, as the avidly Mahanist Kaiser Wilhelm seeks to finally defeat the Royal Navy and thus make Germany into a true global power.
The game uses a derivation of the classic Avalon Hill War at Sea. 9NW is simple two-player game with a short three-turn "1915" scenario, which can easily be finished in one sitting, as well as a 12-turn "campaign game" that will require about eight hours to play.
Contents:
• Rules booklet
• 352 large ship die cut counters
• 140 small informational die cut markers
• 1 34" x 22" Map
• 1 Die
• Storage bags
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read the rules ( zip file )
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