The totally immersive feel of a RPG
in a simple, elegant card game.
A perfect balance of cooperative gameplay and back-stabbing goodness.
An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way – that, and the greed of the other players.
In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage – or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage other’s plans too much – and the entire party will die, without a winner.
With 25 encounters, all requiring a different group strategy and seperate individual strategy, game play is always challenging. Only 9 random encounters will be used in any game, so the experience is always different. Plus, the first expansion is already complete with 15 new, tougher encounters and a whole new 'character enhancing' game mechanic to keep people coming back.
Game Design: Curt Covert, Additional Development: Justin Brunetto & Curt Covert, Cover Design: Justin Brunetto
Ages: 12 and Up
Playing Time: 1 hr. 30 Min.
read the rules (pdf 3.95 Mb)