All Things Zombie
Each counter represents one survivor or one zombie. You choose your star, your “mini-me” if you will, and arm him or her with one of four weapon types. But you’re not alone as you then recruit a few other survivors to form your group.
Then it’s off to explore a beautifully detailed map representing deserted cities, suburbs, and rural areas. But are they really deserted? Not if you count the zombies, the seemingly endless hordes of zombies. But soon you realize that the zombies may be the least of your worries as you run into other survivors. Are they friendly or hostile? Well, the game mechanics determine that. With luck you can recruit them to use in future games. But sometimes it spins out of control.
|Two 17" x 22" mounted back-printed maps (for a total of four different maps) rich with the detail of suburbs, desert towns, and inner cities. You know, the places Zombies love to hang.|
|Approximately 100, thick, glossy, manly, yet colorful, 3/4" counters, representing the men and women adventurers, gruesome zombies, and neat administrative stuff.|
|Easy to learn, yet deep rules based on the All Things Zombie 2006 Origins miniatures game of the year.|
Cool-looking box to keep it all safe from your fellow adventurers.
- Players: 1 - 8
- Time: 40 minutes
- Ages: 11 and up